You may submit your project to a maximum of TWO of the following categories.
Animated Media Architecture
Projects demonstrating creative integration and use of light sources on building façades. We seek projects that add to the communicative capacity of a building and to the experience of the building, the broader site, and the surrounding public space.
Urban Screens
Digital art projects that explore the cultural potential of commercial screens and transform them into visualisation zones and living screens that present tangible, visible and experiential narratives at the intersection of art, science, technologies - enhancing the public space for the citizens.
Spatial Media Art
Projects produced at the intersection of architecture and media art. We seek projects that add compelling layers of meaning to places to activate, challenge, and shape public spaces in innovative, artistic ways.
Future Trends and Prototypes
Projects that shed light on what the future of media architecture might look like. We seek projects that experiment with new technologies, production methods, or ideas. Projects in this category can be both actual projects or conceptual and speculative.
Equitable and Sustainable Media Architecture
Projects that reflect upon or address inequities and injustices related to society and/or climate. We seek projects that consider aspects of environmental and/or social justice in their ideation, design, implementation, construction, or programming.
Participatory Media Architecture and Infrastructures
Projects that aim to engage with the social and political life of the city and empower citizens to take part in collaborative city-making, especially placemaking and placekeeping. We seek digital, physical, or hybrid projects such as community platforms encouraging exchanges between citizens for the purposes of civic engagement or the management of urban infrastructures and shared resources.
Transmedial Media ArchitectureProjects that engage and explore relationships between media architecture and broader forms of media and technology such as social media, film, television, artificial intelligence, AR, and VR. We seek projects that explore aesthetic, technical, and social interplay amongst architecture and media (and media as architecture/architecture as media) in order to express and shape the ways we design and experience reality.
Three projects in each category will be nominated for the Award and will be included in our online Media Architecture Biennale Awards catalog.
Nominated projects will also be featured in the forthcoming Media Architecture Compendium Volume 3 publication. Previous Compendiums can be found
here.One award will be given for each category.
Anyone who has played a substantial role in the submitted project, including:- Architects and urban designers
- Artists
- Designers and experts in:
- Media
- Lighting
- (Urban) Interaction design and HCI
- Social engagement and social design
- Other relevant domains
- Experts from industry
- Experts from academia
- Members of NGOs or other institutional organizations
Submissions must:- Fill in all fields marked as “mandatory”
- Provide at least 3 photos for which you own the copyright.
- Provide a weblink for additional information.
We encourage you to:- Upload a link to a video documenting the work.
We are aware that many Media Architecture projects are being realized by large teams of professionals. Please include as much information about your project as possible, although we recognize there might be some aspects that you do not know about. You may share the login data with other people involved in the project so that they can help you fill in the information.
Please note that by submitting photos and videos you give us the right to publish them at no cost in the exhibition on site at MAB25, in our online awards archive, and in other MAB publications, such as the Media Architecture Compendium. By submitting photos you also declare that you have the right for publishing and the dissemination of the photos.
Due to technical and organizational constraints, the organizers of the Media Architecture Biennale 2025 reserve the right to determine the actual extent, timing and layout/editing of the above-mentioned publications and documentaries.
The organizers reserve the right to determine which of the submitted works will be included in the exhibitions and determine which of the submitted works will be awarded. The entrants hereby consent to make their works available for this purpose.
The entrant hereby declares that he/she is legally authorized to convey such rights to the extent stipulated above and that he/she has obtained any and all necessary consent from third parties as called for by regulations governing copyright, personal property rights or other such legal provisions, and that he/she is prepared to provide proof of such at any time if called upon by the organizers of Media Architecture Biennale 2025 to do so.
Additional stipulations with regard to the conveyance of rights within the framework of agreements concluded in conjunction with participation in the exhibition and awards supplement the rights conveyed in this agreement but do not limit them in the absence of an express written agreement to the contrary.
This agreement elaborating the terms of participation is governed by Austrian law with the exception of the United Nations Convention on Contracts for the International Sale of Goods and all norms serving as legal reference (Verweisungsnormen). The place of jurisdiction is Vienna.
The participants also grant the organizers the non-exclusive right, free of temporal or geographic restriction, to publish or post the submitted works on presently existing video streaming sites such as YouTube, Vimeo, and Flickr.
The jury will consist of members from the Biennale’s organizing committee and an international advisory network. The jury will evaluate the projects according to the following criteria: Aesthetics
To what extent does the project's aesthetic qualities enhance the project's intentions and impact?
Innovation
To what extent does the project demonstrate innovative elements that are technologically, socially, culturally, and/or environmentally innovative?
Impact
To what extent does the project promise to shape the future of media architecture?